Tier 1
Claymore
Claymore
Offensive item
+30 Attack Damage
Brooch of the Martyr
Brooch of the Martyr
Support item
+50% Mana gained from receiving damage. +50 debuff resistance
Tranquil Boots
Tranquil Boots
Support item
+100% Move Speed. +25 Health Regen
Vitality Booster
Vitality Booster
Defensive item
+250 Health
Embarrassment of Riches
Embarrassment of Riches
Global item
Neutral rounds offer one additional item choice
Gloves of Haste
Gloves of Haste
Offensive item
+25 Attack Speed
Chainmail
Chainmail
Defensive item
+10 Armor
Blight Stone
Blight Stone
Offensive item
Attack target gets -3 Armor
Hood of Defiance
Hood of Defiance
Defensive item
+50% Magic Resistance. +10 Health Regen.
Tier 2
Summoning Stone
Summoning Stone
Global item
Allied summoned units have +150 Health and +45 Attack Speed.
Brooch of the Aggressor
Brooch of the Aggressor
Support item
+100% Mana gained from attacks.
Blink Dagger
Blink Dagger
Support item
Teleport to the enemy farthest away from equipped hero and gain 50 mana. (15s cooldown)
Blade Mail
Blade Mail
Defensive item
Reflects 30% of damage taken back to the attacker.
Fall From Grace
Fall From Grace
Global item
Human units count as Heartless instead when counting Alliances.
Smuggler
Smuggler
Global item
Quality of items from neutral rounds are offered from 1 wave higher.
Aegis of the Immortal
Aegis of the Immortal
Global item
When you would otherwise take fatal damage, take no damage and destroy Aegis
Arcane Boots
Arcane Boots
Support item
When equipped hero has greater than 50% mana, restore 25 mana to all allies 2 cells away. (once per battle)
Big-Time Contract
Big-Time Contract
Support item
+250 Health. Equipped unit is Blood-bound in addition to its other types.
Force Staff
Force Staff
Support item
When the equipped hero takes damage from a melee attack, push the attacker up to 6 cells away. (10s cooldown)
Helm of the Undying
Helm of the Undying
Defensive item
+5 armor. Equipped hero survives for an extra 4.0 seconds after receiving a killing blow.
Tier 3
Octarine Essence
Octarine Essence
Support item
Reduces ability cooldown by 50%.
Mask of Madness
Mask of Madness
Offensive item
Hero is silenced. +20% Lifesteal. +60 Attack Speed.
Sacred Relic
Sacred Relic
Offensive item
+60 Attack Damage.
Maelstrom
Maelstrom
Offensive item
25% chance on attack to cast chain lightning for 100 damage to 4 targets.
Mekansm
Mekansm
Support item
When equipped hero has less than 50% health, heal allies up to 3 cells away for 250 Health. (once per battle)
Vanguard
Vanguard
Defensive item
+250 Health. 50% chance to block 70 damage when attacked.
Skull Basher
Skull Basher
Offensive item
+25 Attack Damage. 25% chance to deal an extra 100 and stun targets for 1.5s.
Poaching Knife
Poaching Knife
Offensive item
Equipped hero has a 30% chance of producing 1 gold when they kill an enemy. Attacks against units with less than 20% health crit for 200%
Bracers of Desperation
Bracers of Desperation
Support item
Equipped hero reset their cooldown and gets full mana when below 30% health. Attack target's magic resistance is reduced by 30%
Dawning of Ristul
Dawning of Ristul
Global item
Healing for both crews is reduced by 50%
Tier 4
Battle Fury
Battle Fury
Offensive item
MELEE ONLY. +70 damage. Melee attacks cleave 35% damage to nearby units.
Friends and Family Discount
Friends and Family Discount
Global item
All units are 1 gold cheaper.
Dagon
Dagon
Offensive item
Deal 800 damage to a random enemy unit that has 50% or less Health. (once per battle)
Refresher Orb
Refresher Orb
Support item
Refresh all cooldowns and restore 50 mana after casting an ability. (once per battle)
Black King Bar
Black King Bar
Defensive item
Equipped hero becomes Magic Immune for 7s once the first enemy has 100% mana. (once per battle)
Daedalus
Daedalus
Offensive item
+70 Attack Damage. 30% chance to Critical Hit for 200% damage.
Eye of Skadi
Eye of Skadi
Offensive item
+400 Health. Slows enemies move speed by -35 and attack speed by -45 on attack.
Moon Shard
Moon Shard
Offensive item
+80 Attack Speed.
Pipe of Insight
Pipe of Insight
Defensive item
+50% Magic Resistance. Once the first enemy has 100% mana, apply a shield that blocks 400 magic damage to allies up to 1 cell away. (once per battle)
Scythe of Vyse
Scythe of Vyse
Support item
When the equipped hero takes damage, transform the offending unit into a pig for 4s. (15s cooldown)
Tier 5
A Higher Class of Criminal
A Higher Class of Criminal
Global item
Units in shop offered as if you were 1 level higher.
Expanded Roster
Expanded Roster
Global item
+1 Unit cap.
Heart of Tarrasque
Heart of Tarrasque
Defensive item
+1000 Health. Regenerate 2% of Max Health every 1s.
Divine Rapier
Divine Rapier
Offensive item
+330 Attack Damage. If Divine Rapier is in combat and you lose a round to another player, they get the Divine Rapier.
Assault Cuirass
Assault Cuirass
Defensive item
Equipped hero and adjacent allies have +15 Attack Speed and +10 Armor. Adjacent enemies have -15 Attack Speed and -10 Armor.
Desperate Measures
Desperate Measures
Global item
Your units gain +0.2% Attack Damage and +0.2% Mana gain on damage taken/received for each point of damage your Underlord has taken.
Radiance
Radiance
Offensive item
Burns enemies up to 2 cells away for 60 damage per second.
Shiva's Guard
Shiva's Guard
Defensive item
+10 Armor. Emits a freezing wave that deals 250 damage to enemies within 3 cells and slows their movement and attack speed for 4s. (once per battle)
Bloodthorn
Bloodthorn
Offensive item
+70 Attack Damage. When an enemy hero has more than 75% mana, silence them for 5s. Attacks against the silenced hero can't miss and crit for 140%. (10s cooldown)